Week 3 - Progress Dwindling
- Elliot Griffiths
- Oct 11, 2020
- 1 min read
Week 3 was dedicated more to my team project therefore not much progress had been completed on the environment, this saddens me as I am very excited to see this scene through until its finalised product.
This week I had only managed to create and use assets I have made in the past to create a more fulfilled blockout of the entire room rather than one area. Alongside this I altered the lighting pass again to add more atmosphere providing a softer visual to the scene. Next week I will be creating some assets in zone 1 that can be used in multiple areas so that I can start to fill out the areas in the level, essentially falsifying the sense of completion due to an asset that can be duplicated and utilised a lot.
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